This week's tutorials for the Ruby 2D game were adding visuals for the game to make it look more professional an fancier so that the players can interact with the game and find it more fun to play. The visual we had to apply is Ruby's health bar so that while playing we can see when are we losing. It was easy and simple to add the health bar but we had to adjust the size of it then for the health bar to be less whenever Ruby hits something and loses life, we had to do a script for it. The second tutorial was even easier than the first one as the task was to add a new character, which was the frog. We had to create a sprite first then add it to the game scene. This was way easier than the first I even didn't need to follow every instruction for this tutorial because we already knew what we were supposed to do as we did that in the beginning of creating the Ruby 2D game. I still have some issues with my game from the previous tutorials but hopefully by the end of the game, I figure them out and the game would be played perfectly and I will enjoy it.
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